Tag: opengl

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Synthetic Content Approach for Benchmarking Mobile 3D Graphics

This work-in-progress paper describes a synthetic content approach for measuring OpenGL ES 3D graphics performance of mo...
http://people.csail.mit.edu/kapu/papers/kanga...

 

 

 

Performance OpenGL Programming

In general there are four places a graphics system can become bottlenecked: 1. The computer – if the CPU cannot compute ...
http://web.engr.oregonstate.edu/~mjb/cs553/Ha...

 

 

ATI OpenGL Programming and Optimization Guide

This guide focuses on how to get the most out of ATI graphics hardware under OpenGL. This guide focuses on the R300 and ...
http://ati.amd.com/developer/SDK/AMD_SDK_Samp...

 

 

Interpretive OpenGL for Computer Graphics

OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API ...
http://iel.ucdavis.edu/publication/2005/CG.pd...

 

 

JavaGL - a 3D Graphics Library in Java for Internet Browsers

This paper presents a 3D graphics library, or JavaGL, written in Java to provide 3D graphics capabilities over network. ...
http://graphics.im.ntu.edu.tw/~robin/docs/icc...

 

 

The Development of 3D Graphics and VRML Libraries for Web3D Platform by Using Java

This paper proposes a new 3D graphics programming environment for Web3D on the Internet. To develop 3D graphics programs...
http://graphics.im.ntu.edu.tw/~robin/docs/scj...

 

 

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