Tag: graphic hardware

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An Improved Study of Real-Time Fluid Simulation on GPU

Taking advantage of the parallelism and programmability of GPU, we solve the fluid dynamics problem completely on GPU. D...
http://www.ce.chalmers.se/~uffe/xjobb/Reading...

 

 

 

ATI OpenGL Programming and Optimization Guide

This guide focuses on how to get the most out of ATI graphics hardware under OpenGL. This guide focuses on the R300 and ...
http://ati.amd.com/developer/SDK/AMD_SDK_Samp...

 

 

GPU Algorithms for Radiosity and Subsurface Scattering

We capitalize on recent advances in modern programmable graphics hardware, originally designed to support advanced local...
http://graphics.cs.uiuc.edu/~jch/papers/gpura...

 

 

ZP+: Correct Z-pass Stencil Shadows

We present a novel algorithm for the rendering of hard shadows cast by a point light source. The well-known Z-pass metho...
http://graphics.cs.uiuc.edu/~jch/papers/zp+.p...

 

 

OpenGL Programming Guide

OpenGL is a software interface to graphics hardware. This interface consists of about 150 distinct commands that you use...
http://www.loria.fr/~roegel/cours/iut/opengl/...

 

 

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