Author Search: Hui Fang

 

Randomly Accessible Procedural Animation of Physically Approximate Turbulent Motion

Proc. Computer Animation 2002
Complex virtual environments can be simulated with physical or procedural motion. Physical motion is more realistic, but...
http://graphics.cs.uiuc.edu/~jch/papers/ca02-... [1 hits]

 

 

 

Textureshop: Texture Synthesis as a Photograph Editing Tool

Proc. SIGGRAPH
We combine existing techniques for shape-from-shading and texture synthesis to create a new tool for texturing objects i...
http://graphics.cs.uiuc.edu/~jch/papers/textu... [0 hits]

 

 

Interactive Material Replacement in Photographs

Proc. Graphics Interface
Material replacement has wide application throughout the entertainment industry, particularly for postproduction make-up...
http://graphics.cs.uiuc.edu/~jch/papers/rtts.... [0 hits]

 

 

RotoTexture: Automated Tools for Texturing Raw Video

IEEE Transactions on Visualization and Computer Graphics
We propose a video editing system that allows a user to apply a time-coherent texture to a surface depicted in the raw v...
http://graphics.cs.uiuc.edu/~jch/papers/rotot... [6 hits]

 

 

Detail Preserving Shape Deformation in Image Editing

Proc. SIGGRAPH
Shape deformation is a common practice in digital image editing, but can unrealistically stretch or compress texture det...
http://graphics.cs.uiuc.edu/~jch/papers/dpim.... [1 hits]

 

 

Showing 0 to 5 from 5  

 

 

Most Wanted

ADS

 

Tag Clouds

 

Last Download

 

BookShelf